At CES 2025, NVIDIA made waves with their announcement of expanding GeForce NOW, their cloud gaming platform, to several new devices. Soon, users of Apple Vision Pro, Meta Quest 3 and 3S, and Pico headsets will find themselves part of the expansive GeForce NOW universe.
While this might initially spark excitement for VR enthusiasts, it’s important to note that NVIDIA’s latest update doesn’t mean VR-specific games are entering the cloud just yet. Instead, the focus is on bringing the extensive library of standard titles available on platforms like Windows, Mac, Android, iOS, and handheld devices to these headsets.
Come the rollout of version 2.0.70 later this month, gamers using Vision Pro, Quest 3/S, and Pico headsets will be able to dive into their games via browsers. NVIDIA promises this update will bring with it impressive features such as ray tracing and NVIDIA DLSS technology. For those using VR headsets, the cloud gaming service will support gamepad-compatible titles on a notably “massive virtual screen.”
An attractive aspect of GeForce NOW is its tiered access model. Users can enjoy a limited selection for free or unlock higher-quality experiences with daily passes and monthly subscriptions. Gamers might find it hard to resist exploring over 2,000 titles available in the library.
NVIDIA isn’t pioneering this path of cloud gaming for standalone VR devices. Back in 2022, Pluto VR introduced its own service to Quest with PlutoSphere, though it was short-lived. It was removed from the store in early 2024 as Meta started cracking down on cloud streaming services that hadn’t been approved.
In a contrasting move, Microsoft’s Xbox Cloud Gaming and Game Pass services were given the go-ahead to be part of the Quest ecosystem by late 2023, broadening gaming horizons for Quest users.